About


I bridge the gap between the visual and technical worlds, combining over 10 years of 3D experience with strong IT and coding skills. My background spans modeling, composition, materials, lighting, and rendering, as well as IT systems, hardware setup, render farms, and Python development.

Working closely with both creative and technical teams, I deliver photorealistic, efficient 3D visuals through a blend of artistic understanding and technical precision and efficiency. I’m quick to learn new tools, adapt to complex systems, and approach challenges with a structured mindset.


Industry Experience


Tvilum

Tvilum is a global furniture manufacturer serving costumes such as Jysk, Ikea, Amazon, and Walmart. I created photorealistic furniture packshots and stylized interior renders while creating and managing advanced IT setups including renderfarm pipelines, automations, AI workflows, and asset databases.


LINDBERG

LINDBERG is a Danish luxury eyewear brand. I managed and created the full 3D pipeline for an award-winning online customizer generating hundreds of thousands of product images. From modelling to final render. I also produced creative 3D visuals for social media, advertising, magazines, stores, and exhibitions worldwide.


Anthonn

At Anthonn, I was part of a small, intimate team and therefore had a large responsibility. I worked with a wide range of both products, architecture, and interior for clients such as Zeni, C.F. Møller, Lego, & Linak.


One Vision


Education


Harvard CS50x Computer Science


3D College Denmark

I graduated from 3D College Denmark in 2018 with the highest grade (12/A). The program combines classroom learning with a two-year full-time apprenticeship under industry professionals, providing both creative and technical experience. 3D College has been recognized by The Rookies as one of the world’s top schools for architectural and product visualization.